C# ISTRUCTURALEQUATABLE TEMEL ÖZELLIKLERI - GENEL BAKış

C# IStructuralEquatable Temel Özellikleri - Genel Bakış

C# IStructuralEquatable Temel Özellikleri - Genel Bakış

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It's normally expected that if you implement IEquatable.Equals you will also override Object.Equals to be consistent. In this case how would you support both reference and structural equality?

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Are the bonuses for infernal war machine weapon stations static, or are they affected by their user?

Daniel A.A. PelsmaekerDaniel A.A. Pelsmaeker 49.2k2121 gold badges112112 silver badges160160 bronze badges 5 In addition to answers which point to duplicate hashcodes birli is documented behavior, some reasoning and reflection would also lead you to the same conclusion.

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If two objects compare kakım equal, the GetHashCode method for each object must return the same value. However, if two objects do not compare birli equal, the GetHashCode methods for the two object do hamiş have to return different values.

If those objects do not contain equality/hashcode methods that satisfy that contract, you will have to wrap them and provide correct implementations for those methods yourself in the wrapper.

Consider that there are only ~4.2 billion different hashcodes. Sevimli you create more than this many different objects of the type on which GetHashCode is called? In this case it is easy to see the answer is "yes". So GetHashCode is a sort of compressing projection onto a smaller takım - there are bound to be duplicates.

The first issue we see here is that this struct is mutable in that you can actually change the data later on via the kaş properties. There was no real reason that we introduced this except that we were used to it.

In Xamarin.Essentials we use the C# struct all over the place to encapsulate "small groups of related variables" for our event handlers. They are groups of veri that don't need to be created by the developers consuming the veri and are only really used for reading the data.

Each of your objects should use a hashcode based on the contents of the object. If you have a value type containing 3 ints, use those when computing the hash code. Like this, all objects with identical content will have the same hash code, independent of app domain and other circumstances.

Do not send hash codes across application domains or processes. C# IStructuralEquatable Temel Özellikleri In some cases, hash codes may be computed on a per-process or per-application domain basis.

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